A Call to Arms, the Rise of a Nation

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Re: A Call to Arms, the Rise of a Nation

Postby Zappulon » Thu Nov 06, 2014 2:21 pm

Haven't had time to play. Leave for Japan in a week so it'll be at least a month before I can get back on :(
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Re: A Call to Arms, the Rise of a Nation

Postby Empirical » Thu Nov 06, 2014 11:09 pm

Zappulon wrote:Haven't had time to play. Leave for Japan in a week so it'll be at least a month before I can get back on :(


Vacation?
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Re: A Call to Arms, the Rise of a Nation

Postby cgeyl » Fri Nov 07, 2014 12:42 am

Japan is cool, where are you going?
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Re: A Call to Arms, the Rise of a Nation

Postby Sheez » Fri Nov 07, 2014 7:35 am

Zappulon wrote:Sorry guys, I've been getting destroyed in real life wedding planning and vacation planning to Japan with the fiance and the parents to meet the inlaws. Life is a bit hectic. I'll try to get on this weekend for a few hours.
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Re: A Call to Arms, the Rise of a Nation

Postby Empirical » Fri Nov 07, 2014 1:39 pm

Fonjo wrote:
Zappulon wrote:Sorry guys, I've been getting destroyed in real life wedding planning and vacation planning to Japan with the fiance and the parents to meet the inlaws. Life is a bit hectic. I'll try to get on this weekend for a few hours.


Oh, you poor, unfortunate bastard.
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Re: A Call to Arms, the Rise of a Nation

Postby Captain Bounceraff » Sat Nov 22, 2014 10:06 am

I've got some free time this weekend, hopped on for a bit today and will probably be on a bit more over the next few. Did some more work on the library so . . . . . yeah . . . .
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Re: A Call to Arms, the Rise of a Nation

Postby Captain Bounceraff » Thu Nov 27, 2014 4:04 am

Oh my goodness! We are going to need so many cows . . . . . . . Seriously, the amount of books required is incredible!
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Re: A Call to Arms, the Rise of a Nation

Postby _myst_ » Thu Nov 27, 2014 8:04 am

Cows I can work on. I may only be in for minutes at a time, but I feel bad making ya work at this thing all by your damn self. I'll jump in for fleeting moments and give ye a herd worthy of a mighty (if under-populated) dwarven kingdom!
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Re: A Call to Arms, the Rise of a Nation

Postby Captain Bounceraff » Fri Nov 28, 2014 2:18 am

jlpaugh121 wrote:Cows I can work on. I may only be in for minutes at a time, but I feel bad making ya work at this thing all by your damn self. I'll jump in for fleeting moments and give ye a herd worthy of a mighty (if under-populated) dwarven kingdom!


Haha I don't mind! Zapp's been gone too so I just dabble whenever I get a chance. I shall await this great feat of bovine breeding and nations will pass legend through countless generations of our bounty! :D
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Re: A Call to Arms, the Rise of a Nation

Postby _myst_ » Fri Nov 28, 2014 8:21 pm

It might take me a little bit though. My poor CRAPtop really disagrees with Minecraft (yet it runs Planetside 2, albeit poorly), so servers are incredibly laggy for me and run at about 5 frames per second, so that's mainly why I haven't been around. I'm doing my first custom desktop build today though (Black Friday parts sales <3), should be completely done when I get back home for Christmas on December 12th. For now though, I'm just running proofs of concept to find the easiest way to cram as many block-cows into as few blocks as possibru without it being classified as a lag machine :dance:
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