Seymour - Nutritional Value

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Seymour - Nutritional Value

Postby almiteycow » Thu Aug 14, 2014 10:45 pm

Hey guys. I made a forge mod. You may want it?

It lets you customize what food level you start healing at. Let me know if you want anything else with that (in b4 s3).

https://github.com/NationsAtWar/Seymour
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Re: Seymour - Nutritional Value

Postby Empirical » Fri Aug 15, 2014 2:53 pm

Note: In default MC you only heal when you have more than 8 food shanks (maybe at 8 too?).
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Re: Seymour - Nutritional Value

Postby Zappulon » Sun Sep 07, 2014 1:28 am

Empirical wrote:Note: In default MC you only heal when you have more than 8 food shanks (maybe at 8 too?).


Yeah I'm confident its 8.0 and above.
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